Flutter Engine
 
Loading...
Searching...
No Matches
impeller::ShaderStageIOSlot Struct Reference

#include <shader_types.h>

Public Member Functions

constexpr size_t GetHash () const
 
constexpr bool operator== (const ShaderStageIOSlot &other) const
 

Public Attributes

const char * name
 
size_t location
 
size_t set
 
size_t binding
 
ShaderType type
 
size_t bit_width
 
size_t vec_size
 
size_t columns
 
size_t offset
 
bool relaxed_precision
 

Detailed Description

Definition at line 112 of file shader_types.h.

Member Function Documentation

◆ GetHash()

◆ operator==()

constexpr bool impeller::ShaderStageIOSlot::operator== ( const ShaderStageIOSlot other) const
inlineconstexpr

Definition at line 129 of file shader_types.h.

129 {
130 return name == other.name && //
131 location == other.location && //
132 set == other.set && //
133 binding == other.binding && //
134 type == other.type && //
135 bit_width == other.bit_width && //
136 vec_size == other.vec_size && //
137 columns == other.columns && //
138 offset == other.offset && //
139 relaxed_precision == other.relaxed_precision //
140 ;
141 }

References binding, bit_width, columns, location, name, offset, relaxed_precision, set, type, and vec_size.

Member Data Documentation

◆ binding

◆ bit_width

◆ columns

◆ location

◆ name

◆ offset

◆ relaxed_precision

bool impeller::ShaderStageIOSlot::relaxed_precision

◆ set

◆ type

◆ vec_size


The documentation for this struct was generated from the following file: