Flutter Engine
 
Loading...
Searching...
No Matches
impeller::SrgbToLinearFilterContents Class Referencefinal

#include <srgb_to_linear_filter_contents.h>

Inheritance diagram for impeller::SrgbToLinearFilterContents:
impeller::ColorFilterContents impeller::FilterContents impeller::Contents

Public Member Functions

 SrgbToLinearFilterContents ()
 
 ~SrgbToLinearFilterContents () override
 
- Public Member Functions inherited from impeller::ColorFilterContents
 ColorFilterContents ()
 
 ~ColorFilterContents () override
 
void SetAbsorbOpacity (AbsorbOpacity absorb_opacity)
 
AbsorbOpacity GetAbsorbOpacity () const
 
void SetAlpha (Scalar alpha)
 Sets an alpha that is applied to the final blended result.
 
std::optional< ScalarGetAlpha () const
 
void SetInheritedOpacity (Scalar opacity) override
 Inherit the provided opacity.
 
std::optional< RectGetFilterSourceCoverage (const Matrix &effect_transform, const Rect &output_limit) const override
 Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on the specified output coverage, ignoring the inputs which will be accommodated by the caller.
 
- Public Member Functions inherited from impeller::FilterContents
 FilterContents ()
 
 ~FilterContents () override
 
void SetInputs (FilterInput::Vector inputs)
 The input texture sources for this filter. Each input's emitted texture is expected to have premultiplied alpha colors.
 
void SetEffectTransform (const Matrix &effect_transform)
 Sets the transform which gets appended to the effect of this filter. Note that this is in addition to the entity's transform.
 
std::optional< EntityGetEntity (const ContentContext &renderer, const Entity &entity, const std::optional< Rect > &coverage_hint) const
 Create an Entity that renders this filter's output.
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered.
 
std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, const SnapshotOptions &options) const override
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity).
 
std::optional< RectGetSourceCoverage (const Matrix &effect_transform, const Rect &output_limit) const
 Determines the coverage of source pixels that will be needed to produce results for the specified |output_limit| under the specified |effect_transform|. This is essentially a reverse of the |GetCoverage| method computing a source coverage from an intended |output_limit| coverage.
 
virtual Matrix GetLocalTransform (const Matrix &parent_transform) const
 
Matrix GetTransform (const Matrix &parent_transform) const
 
virtual void SetRenderingMode (Entity::RenderingMode rendering_mode)
 Marks this filter chain as applying in a subpass scenario.
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage().
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque (const Matrix &transform) const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity.
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available.
 
void SetColorSourceSize (Size size)
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation.
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU.
 

Additional Inherited Members

- Public Types inherited from impeller::ColorFilterContents
enum class  AbsorbOpacity {
  kYes ,
  kNo
}
 
- Public Types inherited from impeller::FilterContents
enum class  BlurStyle {
  kNormal ,
  kSolid ,
  kOuter ,
  kInner
}
 
enum class  MorphType {
  kDilate ,
  kErode
}
 
- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 
- Static Public Member Functions inherited from impeller::ColorFilterContents
static std::shared_ptr< ColorFilterContentsMakeBlend (BlendMode blend_mode, FilterInput::Vector inputs, std::optional< Color > foreground_color=std::nullopt)
 the [inputs] are expected to be in the order of dst, src.
 
static std::shared_ptr< ColorFilterContentsMakeColorMatrix (FilterInput::Ref input, const ColorMatrix &color_matrix)
 
static std::shared_ptr< ColorFilterContentsMakeLinearToSrgbFilter (FilterInput::Ref input)
 
static std::shared_ptr< ColorFilterContentsMakeSrgbToLinearFilter (FilterInput::Ref input)
 
- Static Public Member Functions inherited from impeller::FilterContents
static std::shared_ptr< FilterContentsMakeGaussianBlur (const FilterInput::Ref &input, Sigma sigma_x, Sigma sigma_y, Entity::TileMode tile_mode=Entity::TileMode::kDecal, BlurStyle mask_blur_style=BlurStyle::kNormal, const Geometry *mask_geometry=nullptr)
 
static std::shared_ptr< FilterContentsMakeBorderMaskBlur (FilterInput::Ref input, Sigma sigma_x, Sigma sigma_y, BlurStyle blur_style=BlurStyle::kNormal)
 
static std::shared_ptr< FilterContentsMakeDirectionalMorphology (FilterInput::Ref input, Radius radius, Vector2 direction, MorphType morph_type)
 
static std::shared_ptr< FilterContentsMakeMorphology (FilterInput::Ref input, Radius radius_x, Radius radius_y, MorphType morph_type)
 
static std::shared_ptr< FilterContentsMakeMatrixFilter (FilterInput::Ref input, const Matrix &matrix, const SamplerDescriptor &desc)
 
static std::shared_ptr< FilterContentsMakeLocalMatrixFilter (FilterInput::Ref input, const Matrix &matrix)
 
static std::shared_ptr< FilterContentsMakeYUVToRGBFilter (std::shared_ptr< Texture > y_texture, std::shared_ptr< Texture > uv_texture, YUVColorSpace yuv_color_space)
 
static std::shared_ptr< FilterContentsMakeRuntimeEffect (FilterInput::Ref input, std::shared_ptr< RuntimeStage > runtime_stage, std::shared_ptr< std::vector< uint8_t > > uniforms, std::vector< RuntimeEffectContents::TextureInput > texture_inputs)
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 
- Static Public Attributes inherited from impeller::FilterContents
static const int32_t kBlurFilterRequiredMipCount
 

Detailed Description

Definition at line 13 of file srgb_to_linear_filter_contents.h.

Constructor & Destructor Documentation

◆ SrgbToLinearFilterContents()

impeller::SrgbToLinearFilterContents::SrgbToLinearFilterContents ( )
default

◆ ~SrgbToLinearFilterContents()

impeller::SrgbToLinearFilterContents::~SrgbToLinearFilterContents ( )
overridedefault

The documentation for this class was generated from the following files: