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skgpu::graphite::DispatchGroup::Builder Class Referencefinal

#include <DispatchGroup.h>

Classes

struct  OutputTable
 

Public Member Functions

 Builder (Recorder *)
 
const OutputTableoutputTable () const
 
bool appendStep (const ComputeStep *, std::optional< WorkgroupSize > globalSize=std::nullopt)
 
bool appendStepIndirect (const ComputeStep *, BufferView indirectBuffer)
 
void assignSharedBuffer (BufferView buffer, unsigned int slot, ClearBuffer cleared=ClearBuffer::kNo)
 
void assignSharedTexture (sk_sp< TextureProxy > texture, unsigned int slot)
 
std::unique_ptr< DispatchGroupfinalize ()
 
BindBufferInfo getSharedBufferResource (unsigned int slot) const
 
sk_sp< TextureProxygetSharedTextureResource (unsigned int slot) const
 

Detailed Description

Definition at line 115 of file DispatchGroup.h.

Constructor & Destructor Documentation

◆ Builder()

skgpu::graphite::Builder::Builder ( Recorder recorder)
explicit

Definition at line 97 of file DispatchGroup.cpp.

97 : fObj(new DispatchGroup()), fRecorder(recorder) {
98 SkASSERT(fRecorder);
99}
#define SkASSERT(cond)
Definition: SkAssert.h:116

Member Function Documentation

◆ appendStep()

bool skgpu::graphite::Builder::appendStep ( const ComputeStep step,
std::optional< WorkgroupSize globalSize = std::nullopt 
)

Definition at line 101 of file DispatchGroup.cpp.

101 {
102 return this->appendStepInternal(step,
103 globalSize ? *globalSize : step->calculateGlobalDispatchSize());
104}
static int step(int x, SkScalar min, SkScalar max)
Definition: BlurTest.cpp:215

◆ appendStepIndirect()

bool skgpu::graphite::Builder::appendStepIndirect ( const ComputeStep step,
BufferView  indirectBuffer 
)

Definition at line 106 of file DispatchGroup.cpp.

106 {
107 return this->appendStepInternal(step, indirectBuffer);
108}

◆ assignSharedBuffer()

void skgpu::graphite::Builder::assignSharedBuffer ( BufferView  buffer,
unsigned int  slot,
ClearBuffer  cleared = ClearBuffer::kNo 
)

Definition at line 243 of file DispatchGroup.cpp.

243 {
244 SkASSERT(fObj);
245 SkASSERT(buffer.fInfo);
246 SkASSERT(buffer.fSize);
247
248 fOutputTable.fSharedSlots[slot] = buffer;
249 if (cleared == ClearBuffer::kYes) {
250 fObj->fClearList.push_back({buffer.fInfo.fBuffer, buffer.fInfo.fOffset, buffer.fSize});
251 }
252}
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace buffer
Definition: switches.h:126
DispatchResourceOptional fSharedSlots[kMaxComputeDataFlowSlots]

◆ assignSharedTexture()

void skgpu::graphite::Builder::assignSharedTexture ( sk_sp< TextureProxy texture,
unsigned int  slot 
)

Definition at line 254 of file DispatchGroup.cpp.

254 {
255 SkASSERT(fObj);
257
258 fObj->fTextures.push_back(std::move(texture));
259 fOutputTable.fSharedSlots[slot] = TextureIndex{fObj->fTextures.size() - 1u};
260}
FlTexture * texture

◆ finalize()

std::unique_ptr< DispatchGroup > skgpu::graphite::Builder::finalize ( )

Definition at line 262 of file DispatchGroup.cpp.

262 {
263 auto obj = std::move(fObj);
264 fOutputTable.reset();
265 return obj;
266}

◆ getSharedBufferResource()

BindBufferInfo skgpu::graphite::Builder::getSharedBufferResource ( unsigned int  slot) const

Definition at line 275 of file DispatchGroup.cpp.

275 {
276 SkASSERT(fObj);
277
278 BindBufferInfo info;
279 if (const BufferView* slotValue = std::get_if<BufferView>(&fOutputTable.fSharedSlots[slot])) {
280 info = slotValue->fInfo;
281 }
282 return info;
283}
static void info(const char *fmt,...) SK_PRINTF_LIKE(1
Definition: DM.cpp:213

◆ getSharedTextureResource()

sk_sp< TextureProxy > skgpu::graphite::Builder::getSharedTextureResource ( unsigned int  slot) const

Definition at line 285 of file DispatchGroup.cpp.

285 {
286 SkASSERT(fObj);
287
288 const TextureIndex* idx = std::get_if<TextureIndex>(&fOutputTable.fSharedSlots[slot]);
289 if (!idx) {
290 return nullptr;
291 }
292
293 SkASSERT(idx->fValue < SkToSizeT(fObj->fTextures.size()));
294 return fObj->fTextures[idx->fValue];
295}
constexpr size_t SkToSizeT(S x)
Definition: SkTo.h:31

◆ outputTable()

const OutputTable & skgpu::graphite::DispatchGroup::Builder::outputTable ( ) const
inline

Definition at line 130 of file DispatchGroup.h.

130{ return fOutputTable; }

The documentation for this class was generated from the following files: