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SkPathUtils.cpp File Reference
#include "include/core/SkPathUtils.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkStrokeRec.h"
#include "src/core/SkMatrixPriv.h"

Go to the source code of this file.

Namespaces

namespace  skpathutils
 

Functions

SK_API bool skpathutils::FillPathWithPaint (const SkPath &src, const SkPaint &paint, SkPath *dst)
 
SK_API bool skpathutils::FillPathWithPaint (const SkPath &src, const SkPaint &paint, SkPath *dst, const SkRect *cullRect, SkScalar resScale=1)
 
SK_API bool skpathutils::FillPathWithPaint (const SkPath &src, const SkPaint &paint, SkPath *dst, const SkRect *cullRect, const SkMatrix &ctm)
 
bool FillPathWithPaint (const SkPath &src, const SkPaint &paint, SkPath *dst, const SkRect *cullRect, SkScalar resScale)
 
bool FillPathWithPaint (const SkPath &src, const SkPaint &paint, SkPath *dst, const SkRect *cullRect, const SkMatrix &ctm)
 
bool FillPathWithPaint (const SkPath &src, const SkPaint &paint, SkPath *dst)
 

Function Documentation

◆ FillPathWithPaint() [1/3]

bool FillPathWithPaint ( const SkPath src,
const SkPaint paint,
SkPath dst 
)

Definition at line 91 of file SkPathUtils.cpp.

91 {
93}
const Paint & paint
Definition: color_source.cc:38
dst
Definition: cp.py:12
SK_API bool FillPathWithPaint(const SkPath &src, const SkPaint &paint, SkPath *dst, const SkRect *cullRect, SkScalar resScale=1)
Definition: SkPathUtils.cpp:23

◆ FillPathWithPaint() [2/3]

bool FillPathWithPaint ( const SkPath src,
const SkPaint paint,
SkPath dst,
const SkRect cullRect,
const SkMatrix ctm 
)

Definition at line 83 of file SkPathUtils.cpp.

87 {
88 return skpathutils::FillPathWithPaint(src, paint, dst, cullRect, ctm);
89}

◆ FillPathWithPaint() [3/3]

bool FillPathWithPaint ( const SkPath src,
const SkPaint paint,
SkPath dst,
const SkRect cullRect,
SkScalar  resScale 
)

Definition at line 75 of file SkPathUtils.cpp.

79 {
80 return skpathutils::FillPathWithPaint(src, paint, dst, cullRect, resScale);
81}