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playground.h File Reference
#include <chrono>
#include <memory>
#include "flutter/fml/closure.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/status.h"
#include "flutter/fml/time/time_delta.h"
#include "impeller/core/runtime_types.h"
#include "impeller/core/texture.h"
#include "impeller/geometry/point.h"
#include "impeller/playground/image/compressed_image.h"
#include "impeller/playground/image/decompressed_image.h"
#include "impeller/playground/switches.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/renderer.h"
#include "impeller/runtime_stage/runtime_stage.h"

Go to the source code of this file.

Classes

class  impeller::Playground
 

Namespaces

namespace  impeller
 

Enumerations

enum class  impeller::PlaygroundBackend { impeller::kMetal , impeller::kOpenGLES , impeller::kVulkan }
 

Functions

constexpr RuntimeStageBackend impeller::PlaygroundBackendToRuntimeStageBackend (PlaygroundBackend backend)
 
std::string impeller::PlaygroundBackendToString (PlaygroundBackend backend)