#include <GrD3DSemaphore.h>
Definition at line 18 of file GrD3DSemaphore.h.
◆ ~GrD3DSemaphore()
GrD3DSemaphore::~GrD3DSemaphore |
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inlineoverride |
◆ backendSemaphore()
◆ fence()
ID3D12Fence * GrD3DSemaphore::fence |
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const |
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inline |
◆ Make()
Definition at line 13 of file GrD3DSemaphore.cpp.
13 {
15 gpu->
device()->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&fenceInfo.
fFence));
17
18 return std::unique_ptr<GrD3DSemaphore>(
new GrD3DSemaphore(fenceInfo));
19}
ID3D12Device * device() const
◆ MakeWrapped()
◆ value()
uint64_t GrD3DSemaphore::value |
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const |
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inline |
The documentation for this class was generated from the following files: