#include <GrGLSemaphore.h>
Definition at line 20 of file GrGLSemaphore.h.
◆ ~GrGLSemaphore()
GrGLSemaphore::~GrGLSemaphore |
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override |
Definition at line 16 of file GrGLSemaphore.cpp.
16 {
17 if (fSync && fIsOwned) {
19 }
20}
void deleteSync(GrGLsync)
◆ backendSemaphore()
◆ Make()
◆ setIsOwned()
void GrGLSemaphore::setIsOwned |
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inlineoverrideprivatevirtual |
◆ setSync()
void GrGLSemaphore::setSync |
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const GrGLsync & |
sync | ) |
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inline |
◆ sync()
The documentation for this class was generated from the following files: