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android_environment_gl.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_
6#define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_
7
8#include "flutter/fml/macros.h"
9#include "flutter/fml/memory/ref_counted.h"
10
11#include <EGL/egl.h>
12
13namespace flutter {
14
16 : public fml::RefCountedThreadSafe<AndroidEnvironmentGL> {
17 private:
18 // MakeRefCounted
20
21 // MakeRefCounted
23
24 public:
25 bool IsValid() const;
26
27 EGLDisplay Display() const;
28
29 private:
30 EGLDisplay display_;
31 bool valid_ = false;
32
36};
37
38} // namespace flutter
39
40#endif // FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_
#define FML_DISALLOW_COPY_AND_ASSIGN(TypeName)
Definition macros.h:27
#define FML_FRIEND_REF_COUNTED_THREAD_SAFE(T)
#define FML_FRIEND_MAKE_REF_COUNTED(T)