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third_party
skia
fuzz
FuzzRegionOp.cpp
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/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "
fuzz/Fuzz.h
"
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#include "
fuzz/FuzzCommon.h
"
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DEF_FUZZ
(RegionOp, fuzz) {
// `fuzz -t api -n RegionOp`
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SkRegion
region
;
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// FuzzNiceRegion generates a random region by joining a random amount of regions
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// together. This fuzzer simply targets that directly. 300 was picked arbitrarily as
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// a number over 2^8.
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FuzzNiceRegion
(fuzz, &
region
, 300);
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// Do a computation to make sure region is not optimized out.
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region
.
computeRegionComplexity
();
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}
FuzzNiceRegion
void FuzzNiceRegion(Fuzz *fuzz, SkRegion *region, int maxN)
Definition:
FuzzCommon.cpp:333
FuzzCommon.h
DEF_FUZZ
DEF_FUZZ(RegionOp, fuzz)
Definition:
FuzzRegionOp.cpp:11
Fuzz.h
SkRegion
Definition:
SkRegion.h:30
SkRegion::computeRegionComplexity
int computeRegionComplexity() const
Definition:
SkRegion.cpp:176
SkRecords::region
ClipOpAndAA opAA SkRegion region
Definition:
SkRecords.h:238
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