7 SkPoint pts[] = {{ 10, 50 }, { 110, 80 }, { 10, 110 }};
8 SkVector v[] = { pts[0] - pts[1], pts[2] - pts[1] };
19 paint.setAntiAlias(
true);
21 paint.setStrokeMiter(miterLimit);
24 paint.setStrokeWidth(1);
25 canvas->
drawLine(pts[1].fX - miterLength / 2, pts[1].fY + 50,
26 pts[1].fX + miterLength / 2, pts[1].fY + 50,
paint);
29 paint.setStrokeMiter(miterLimit);
32 paint.setStrokeWidth(1);
33 canvas->
drawLine(pts[1].fX - miterLength / 2, pts[1].fY + 50,
34 pts[1].fX + miterLength / 2, pts[1].fY + 50,
paint);