Flutter Engine
The Flutter Engine
SkSLProgramKind.h
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1/*
2 * Copyright 2021 Google LLC.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkSLProgramKind_DEFINED
9#define SkSLProgramKind_DEFINED
10
11#include <cinttypes>
12
13namespace SkSL {
14
15/**
16 * SkSL supports several different program kinds.
17 */
18enum class ProgramKind : int8_t {
19 kFragment,
20 kVertex,
21 kCompute,
26 kRuntimeColorFilter, // Runtime effect only suitable as SkColorFilter
27 kRuntimeShader, // " " " " " SkShader
28 kRuntimeBlender, // " " " " " SkBlender
29 kPrivateRuntimeColorFilter, // Runtime color filter with public restrictions lifted
30 kPrivateRuntimeShader, // Runtime shader " " " "
31 kPrivateRuntimeBlender, // Runtime blender " " " "
32 kMeshVertex, // Vertex portion of a custom mesh
33 kMeshFragment, // Fragment " " " " "
34};
35
36} // namespace SkSL
37
38#endif