8#ifndef skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
9#define skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
15class StaticBufferManager;
void writeUniformsAndTextures(const DrawParams &, PipelineDataGatherer *) const override
const char * fragmentCoverageSkSL() const override
void writeVertices(DrawWriter *, const DrawParams &, skvx::ushort2 ssboIndices) const override
std::string vertexSkSL() const override
~PerEdgeAAQuadRenderStep() override
PerEdgeAAQuadRenderStep(StaticBufferManager *bufferManager)