#include <PipelineData.h>
Definition at line 90 of file PipelineData.h.
◆ PipelineDataGatherer()
skgpu::graphite::PipelineDataGatherer::PipelineDataGatherer |
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Layout |
layout | ) |
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◆ finishUniformDataBlock()
UniformDataBlock skgpu::graphite::PipelineDataGatherer::finishUniformDataBlock |
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◆ hasTextures()
bool skgpu::graphite::PipelineDataGatherer::hasTextures |
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const |
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◆ hasUniforms()
bool skgpu::graphite::PipelineDataGatherer::hasUniforms |
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const |
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inline |
◆ resetWithNewLayout()
void skgpu::graphite::PipelineDataGatherer::resetWithNewLayout |
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Layout |
layout | ) |
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◆ SkDEBUGCODE()
skgpu::graphite::PipelineDataGatherer::SkDEBUGCODE |
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void checkReset(); |
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const & |
◆ textureDataBlock()
const TextureDataBlock & skgpu::graphite::PipelineDataGatherer::textureDataBlock |
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◆ write() [1/2]
void skgpu::graphite::PipelineDataGatherer::write |
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const T & |
t | ) |
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inline |
◆ write() [2/2]
void skgpu::graphite::PipelineDataGatherer::write |
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const Uniform & |
u, |
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const void * |
data |
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◆ writeArray()
void skgpu::graphite::PipelineDataGatherer::writeArray |
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SkSpan< const T > |
t | ) |
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◆ writeHalf()
void skgpu::graphite::PipelineDataGatherer::writeHalf |
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const T & |
t | ) |
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◆ writeHalfArray()
void skgpu::graphite::PipelineDataGatherer::writeHalfArray |
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SkSpan< const T > |
t | ) |
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inline |
◆ writePaintColor()
void skgpu::graphite::PipelineDataGatherer::writePaintColor |
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const SkPMColor4f & |
color | ) |
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inline |
◆ proxy
Initial value:{
const SkTileMode sk_sp< TextureProxy > proxy
const SkTileMode tileModes[2]
void add(const SkSamplingOptions &sampling, const SkTileMode tileModes[2], sk_sp< TextureProxy > proxy)
Definition at line 101 of file PipelineData.h.
◆ tileModes
const SkTileMode skgpu::graphite::PipelineDataGatherer::tileModes[2] |
The documentation for this class was generated from the following files: