Flutter Engine
The Flutter Engine
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#include "vulkan_surface.h"
#include <fuchsia/sysmem/cpp/fidl.h>
#include <lib/async/default.h>
#include <algorithm>
#include "flutter/fml/logging.h"
#include "flutter/fml/trace_event.h"
#include "runtime/dart/utils/inlines.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColorSpace.h"
#include "third_party/skia/include/core/SkSurfaceProps.h"
#include "third_party/skia/include/gpu/GrBackendSemaphore.h"
#include "third_party/skia/include/gpu/GrBackendSurface.h"
#include "third_party/skia/include/gpu/GrDirectContext.h"
#include "third_party/skia/include/gpu/ganesh/SkSurfaceGanesh.h"
#include "third_party/skia/include/gpu/ganesh/vk/GrVkBackendSurface.h"
#include "third_party/skia/include/gpu/vk/VulkanTypes.h"
#include "vulkan/vulkan_core.h"
#include "vulkan/vulkan_fuchsia.h"
Go to the source code of this file.
Namespaces | |
namespace | flutter_runner |
Macros | |
#define | LOG_AND_RETURN(cond, msg) |
#define LOG_AND_RETURN | ( | cond, | |
msg | |||
) |
Definition at line 27 of file vulkan_surface.cc.