Flutter Engine
The Flutter Engine
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#include "gm/gm.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradientShader.h"
#include "tools/ToolUtils.h"
#include "tools/fonts/FontToolUtils.h"
Go to the source code of this file.
Classes | |
class | skiagm::LcdBlendGM |
Namespaces | |
namespace | skiagm |
Functions | |
static sk_sp< SkShader > | skiagm::make_shader (const SkRect &bounds) |
Variables | |
constexpr int | skiagm::kColWidth = 180 |
constexpr int | skiagm::kNumCols = 4 |
constexpr int | skiagm::kWidth = kColWidth * kNumCols |
constexpr int | skiagm::kHeight = 750 |