Flutter Engine
The Flutter Engine
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#include <atlbase.h>
#include <atlcom.h>
#include <objbase.h>
#include <oleacc.h>
#include <oleauto.h>
#include <uiautomation.h>
#include <wrl/client.h>
#include <array>
#include <map>
#include <string>
#include <vector>
#include "ax/ax_export.h"
#include "ax/platform/ax_platform_node_base.h"
#include "base/compiler_specific.h"
#include "gfx/range/range.h"
Go to the source code of this file.
Namespaces | |
namespace | base |
namespace | base::win |
namespace | ui |
Macros | |
#define | UIA_VALIDATE_CALL() |
#define | UIA_VALIDATE_CALL_1_ARG(arg) |
#define UIA_VALIDATE_CALL | ( | ) |
Definition at line 33 of file ax_platform_node_win.h.
#define UIA_VALIDATE_CALL_1_ARG | ( | arg | ) |
Definition at line 36 of file ax_platform_node_win.h.