Flutter Engine
The Flutter Engine
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#include "include/utils/SkShadowUtils.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkBlender.h"
#include "include/core/SkBlurTypes.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkMaskFilter.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPoint.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkVertices.h"
#include "include/private/SkIDChangeListener.h"
#include "include/private/base/SkFloatingPoint.h"
#include "include/private/base/SkTPin.h"
#include "include/private/base/SkTemplates.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkRandom.h"
#include "src/core/SkBlurMask.h"
#include "src/core/SkColorFilterPriv.h"
#include "src/core/SkDevice.h"
#include "src/core/SkDrawShadowInfo.h"
#include "src/core/SkPathPriv.h"
#include "src/core/SkResourceCache.h"
#include "src/core/SkVerticesPriv.h"
#include "src/utils/SkShadowTessellator.h"
#include <algorithm>
#include <cstring>
#include <functional>
#include <memory>
#include <new>
#include <utility>
Go to the source code of this file.
Functions | |
static bool | tilted (const SkPoint3 &zPlaneParams) |
static bool | fill_shadow_rec (const SkPath &path, const SkPoint3 &zPlaneParams, const SkPoint3 &lightPos, SkScalar lightRadius, SkColor ambientColor, SkColor spotColor, uint32_t flags, const SkMatrix &ctm, SkDrawShadowRec *rec) |
static bool | validate_rec (const SkDrawShadowRec &rec) |
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Definition at line 533 of file SkShadowUtils.cpp.
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Definition at line 473 of file SkShadowUtils.cpp.
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Definition at line 588 of file SkShadowUtils.cpp.