Flutter Engine
The Flutter Engine
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#include <ContextUtils.h>
Public Attributes | |
std::string | fSkSL |
BlendInfo | fBlendInfo |
std::string | fLabel |
bool | fRequiresLocalCoords = false |
int | fNumTexturesAndSamplers = 0 |
int | fNumPaintUniforms = 0 |
int | fRenderStepUniformsTotalBytes = 0 |
int | fPaintUniformsTotalBytes = 0 |
bool | fHasGradientBuffer = false |
skia_private::TArray< uint32_t > | fData = {} |
Definition at line 53 of file ContextUtils.h.
BlendInfo skgpu::graphite::FragSkSLInfo::fBlendInfo |
Definition at line 55 of file ContextUtils.h.
skia_private::TArray<uint32_t> skgpu::graphite::FragSkSLInfo::fData = {} |
Definition at line 65 of file ContextUtils.h.
bool skgpu::graphite::FragSkSLInfo::fHasGradientBuffer = false |
Definition at line 64 of file ContextUtils.h.
std::string skgpu::graphite::FragSkSLInfo::fLabel |
Definition at line 57 of file ContextUtils.h.
int skgpu::graphite::FragSkSLInfo::fNumPaintUniforms = 0 |
Definition at line 61 of file ContextUtils.h.
int skgpu::graphite::FragSkSLInfo::fNumTexturesAndSamplers = 0 |
Definition at line 60 of file ContextUtils.h.
int skgpu::graphite::FragSkSLInfo::fPaintUniformsTotalBytes = 0 |
Definition at line 63 of file ContextUtils.h.
int skgpu::graphite::FragSkSLInfo::fRenderStepUniformsTotalBytes = 0 |
Definition at line 62 of file ContextUtils.h.
bool skgpu::graphite::FragSkSLInfo::fRequiresLocalCoords = false |
Definition at line 59 of file ContextUtils.h.
std::string skgpu::graphite::FragSkSLInfo::fSkSL |
Definition at line 54 of file ContextUtils.h.