#include <GrBackendSurfacePriv.h>
Definition at line 30 of file GrBackendSurfacePriv.h.
◆ AnyFormatData
◆ ~GrBackendFormatData()
GrBackendFormatData::~GrBackendFormatData |
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virtual |
◆ GrBackendFormatData() [1/2]
GrBackendFormatData::GrBackendFormatData |
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protecteddefault |
◆ GrBackendFormatData() [2/2]
◆ bytesPerBlock()
virtual size_t GrBackendFormatData::bytesPerBlock |
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const |
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pure virtual |
◆ channelMask()
virtual uint32_t GrBackendFormatData::channelMask |
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const |
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privatepure virtual |
◆ compressionType()
◆ copyTo()
virtual void GrBackendFormatData::copyTo |
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AnyFormatData & |
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const |
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privatepure virtual |
◆ desc()
◆ equal()
◆ makeTexture2D()
virtual void GrBackendFormatData::makeTexture2D |
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inlineprivatevirtual |
◆ stencilBits()
virtual int GrBackendFormatData::stencilBits |
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const |
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pure virtual |
◆ toString()
virtual std::string GrBackendFormatData::toString |
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const |
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privatepure virtual |
◆ GrBackendFormat
The documentation for this class was generated from the following files: