Flutter Engine
The Flutter Engine
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#include "src/gpu/ganesh/mtl/GrMtlTextureRenderTarget.h"
#include "include/gpu/ganesh/mtl/GrMtlBackendSurface.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrResourceProvider.h"
#include "src/gpu/ganesh/mtl/GrMtlGpu.h"
#include "src/gpu/ganesh/mtl/GrMtlUtil.h"
Go to the source code of this file.
Functions | |
bool | create_rt_attachments (GrMtlGpu *gpu, SkISize dimensions, MTLPixelFormat format, int sampleCnt, sk_sp< GrMtlAttachment > texture, sk_sp< GrMtlAttachment > *colorAttachment, sk_sp< GrMtlAttachment > *resolveAttachment) |
bool create_rt_attachments | ( | GrMtlGpu * | gpu, |
SkISize | dimensions, | ||
MTLPixelFormat | format, | ||
int | sampleCnt, | ||
sk_sp< GrMtlAttachment > | texture, | ||
sk_sp< GrMtlAttachment > * | colorAttachment, | ||
sk_sp< GrMtlAttachment > * | resolveAttachment | ||
) |
Definition at line 51 of file GrMtlTextureRenderTarget.mm.