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MetalWindowContext_ios.mm
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1/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
10
11#import <Metal/Metal.h>
12#import <UIKit/UIKit.h>
13
17
18@interface MetalView : MainView
19@end
20
21@implementation MetalView
22+ (Class) layerClass {
23 return [CAMetalLayer class];
24}
25@end
26
27namespace {
28
29class MetalWindowContext_ios : public MetalWindowContext {
30public:
31 MetalWindowContext_ios(const IOSWindowInfo&, const DisplayParams&);
32
33 ~MetalWindowContext_ios() override;
34
35 bool onInitializeContext() override;
36 void onDestroyContext() override;
37
38 void resize(int w, int h) override;
39
40private:
41 sk_app::Window_ios* fWindow;
42 UIViewController* fViewController;
43 MetalView* fMetalView;
44};
45
46MetalWindowContext_ios::MetalWindowContext_ios(const IOSWindowInfo& info,
47 const DisplayParams& params)
49 , fWindow(info.fWindow)
50 , fViewController(info.fViewController) {
51
52 // iOS test apps currently ignore MSAA settings.
53
54 this->initializeContext();
55}
56
57MetalWindowContext_ios::~MetalWindowContext_ios() {
58 this->destroyContext();
59 [fMetalView removeFromSuperview];
60 [fMetalView release];
61}
62
63bool MetalWindowContext_ios::onInitializeContext() {
64 SkASSERT(fWindow != nil);
65 SkASSERT(fViewController != nil);
66
67 CGRect frameRect = [fViewController.view frame];
68 fMetalView = [[[MetalView alloc] initWithFrame:frameRect] initWithWindow:fWindow];
69 [fViewController.view addSubview:fMetalView];
70
71 fMetalLayer = (CAMetalLayer*)fMetalView.layer;
72 fMetalLayer.device = fDevice.get();
73 fMetalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
74 fMetalLayer.drawableSize = frameRect.size;
75 fMetalLayer.frame = frameRect;
76
77 fMetalLayer.contentsGravity = kCAGravityTopLeft;
78
79 fWidth = frameRect.size.width;
80 fHeight = frameRect.size.height;
81
82 return true;
83}
84
85void MetalWindowContext_ios::onDestroyContext() {}
86
87void MetalWindowContext_ios::resize(int w, int h) {
88 fMetalLayer.drawableSize = fMetalView.frame.size;
89 fMetalLayer.frame = fMetalView.frame;
90 fWidth = w;
91 fHeight = h;
92}
93
94} // anonymous namespace
95
96namespace skwindow {
97
98std::unique_ptr<WindowContext> MakeMetalForIOS(const IOSWindowInfo& info,
99 const DisplayParams& params) {
100 std::unique_ptr<WindowContext> ctx(new MetalWindowContext_ios(info, params));
101 if (!ctx->isValid()) {
102 return nullptr;
103 }
104 return ctx;
105}
106
107} // namespace skwindow
static void info(const char *fmt,...) SK_PRINTF_LIKE(1
Definition: DM.cpp:213
#define SkASSERT(cond)
Definition: SkAssert.h:116
const EmbeddedViewParams * params
std::unique_ptr< WindowContext > MakeMetalForIOS(const IOSWindowInfo &info, const DisplayParams &params)
SkScalar w
SkScalar h