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impeller::GLTexture Struct Reference

#include <texture.h>

Public Member Functions

constexpr bool operator== (const GLTexture &other) const
 
constexpr bool operator!= (const GLTexture &other) const
 

Public Attributes

GLuint texture_name
 

Detailed Description

Definition at line 14 of file texture.h.

Member Function Documentation

◆ operator!=()

constexpr bool impeller::GLTexture::operator!= ( const GLTexture other) const
inlineconstexpr

Definition at line 21 of file texture.h.

21 {
22 return !(*this == other);
23 }

◆ operator==()

constexpr bool impeller::GLTexture::operator== ( const GLTexture other) const
inlineconstexpr

Definition at line 17 of file texture.h.

17 {
18 return texture_name == other.texture_name;
19 }
GLuint texture_name
Definition: texture.h:15

Member Data Documentation

◆ texture_name

GLuint impeller::GLTexture::texture_name

Definition at line 15 of file texture.h.


The documentation for this struct was generated from the following file: