Flutter Engine
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Region_Spanerator_next.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=03d02180fee5f64ec4a3347e118fb2ec
5REG_FIDDLE(Region_Spanerator_next, 256, 256, true, 0) {
6void draw(SkCanvas* canvas) {
7 auto debugster = [](const char* label, SkRegion& region) -> void {
8 SkRegion::Spanerator spanner(region, 3, 2, 4);
9 int left, right;
10 bool result = spanner.next(&left, &right);
11 SkDebugf("%14s: result=%s", label, result ? "true" : "false");
12 if (result) SkDebugf(" left=%d right=%d", left, right);
13 SkDebugf("\n");
14 };
15 SkRegion region;
16 debugster("empty region", region);
17 region.setRect({1, 2, 3, 4});
18 debugster("after set rect", region);
19}
20} // END FIDDLE
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static bool left(const SkPoint &p0, const SkPoint &p1)
static bool right(const SkPoint &p0, const SkPoint &p1)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
bool next(int *left, int *right)
bool setRect(const SkIRect &rect)
Definition SkRegion.cpp:192
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60
GAsyncResult * result