Flutter Engine
The Flutter Engine
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#include <objc/runtime.h>
#include "flutter/fml/macros.h"
Go to the source code of this file.
Namespaces | |
namespace | flutter |
Macros | |
#define | METAL_IOS_VERSION_BASELINE 10.0 |
Enumerations | |
enum class | flutter::IOSRenderingAPI { flutter::kSoftware , flutter::kMetal } |
enum class | flutter::IOSRenderingBackend { flutter::kSkia , flutter::kImpeller } |
Functions | |
IOSRenderingAPI | flutter::GetRenderingAPIForProcess (bool force_software) |
Class | flutter::GetCoreAnimationLayerClassForRenderingAPI (IOSRenderingAPI rendering_api) |
#define METAL_IOS_VERSION_BASELINE 10.0 |
Definition at line 40 of file rendering_api_selection.h.