Flutter Engine
The Flutter Engine
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#include "src/gpu/ganesh/vk/GrVkTextureRenderTarget.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrResourceProvider.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/vk/GrVkGpu.h"
#include "src/gpu/ganesh/vk/GrVkImage.h"
#include "src/gpu/ganesh/vk/GrVkImageView.h"
#include "src/gpu/ganesh/vk/GrVkUtil.h"
#include "src/core/SkMipmap.h"
#include "include/gpu/ganesh/vk/GrVkBackendSurface.h"
#include "include/gpu/vk/GrVkTypes.h"
Go to the source code of this file.
Macros | |
#define | VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) |
Functions | |
bool | create_rt_attachments (GrVkGpu *gpu, SkISize dimensions, VkFormat format, int sampleCnt, GrProtected isProtected, sk_sp< GrVkImage > texture, sk_sp< GrVkImage > *colorAttachment, sk_sp< GrVkImage > *resolveAttachment) |
#define VK_CALL | ( | GPU, | |
X | |||
) | GR_VK_CALL(GPU->vkInterface(), X) |
Definition at line 23 of file GrVkTextureRenderTarget.cpp.
bool create_rt_attachments | ( | GrVkGpu * | gpu, |
SkISize | dimensions, | ||
VkFormat | format, | ||
int | sampleCnt, | ||
GrProtected | isProtected, | ||
sk_sp< GrVkImage > | texture, | ||
sk_sp< GrVkImage > * | colorAttachment, | ||
sk_sp< GrVkImage > * | resolveAttachment | ||
) |
Definition at line 66 of file GrVkTextureRenderTarget.cpp.