Flutter Engine
The Flutter Engine
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#include <embedder.h>
Public Attributes | |
uint32_t | target |
uint32_t | name |
The name of the framebuffer. More... | |
void * | user_data |
User data to be returned on the invocation of the destruction callback. More... | |
VoidCallback | destruction_callback |
Definition at line 389 of file embedder.h.
VoidCallback FlutterOpenGLFramebuffer::destruction_callback |
Callback invoked (on an engine managed thread) that asks the embedder to collect the framebuffer.
Definition at line 403 of file embedder.h.
uint32_t FlutterOpenGLFramebuffer::name |
The name of the framebuffer.
Definition at line 396 of file embedder.h.
uint32_t FlutterOpenGLFramebuffer::target |
The target of the color attachment of the frame-buffer. For example, GL_TEXTURE_2D or GL_RENDERBUFFER. In case of ambiguity when dealing with Window bound frame-buffers, 0 may be used.
Definition at line 393 of file embedder.h.
void* FlutterOpenGLFramebuffer::user_data |
User data to be returned on the invocation of the destruction callback.
Definition at line 399 of file embedder.h.