Flutter Engine
The Flutter Engine
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#include <embedder.h>
Public Attributes | |
uint32_t | target |
uint32_t | name |
The name of the framebuffer. | |
void * | user_data |
User data to be returned on the invocation of the destruction callback. | |
VoidCallback | destruction_callback |
Definition at line 387 of file embedder.h.
VoidCallback FlutterOpenGLFramebuffer::destruction_callback |
Callback invoked (on an engine managed thread) that asks the embedder to collect the framebuffer.
Definition at line 401 of file embedder.h.
uint32_t FlutterOpenGLFramebuffer::name |
The name of the framebuffer.
Definition at line 394 of file embedder.h.
uint32_t FlutterOpenGLFramebuffer::target |
The target of the color attachment of the frame-buffer. For example, GL_TEXTURE_2D or GL_RENDERBUFFER. In case of ambiguity when dealing with Window bound frame-buffers, 0 may be used.
Definition at line 391 of file embedder.h.
void* FlutterOpenGLFramebuffer::user_data |
User data to be returned on the invocation of the destruction callback.
Definition at line 397 of file embedder.h.