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impeller::SampledImageSlot Struct Reference

Metadata required to bind a combined texture and sampler. More...

#include <shader_types.h>

Public Attributes

const char * name
 The name of the uniform slot. More...
 
size_t texture_index
 ext_res_0 is the Metal binding value. More...
 
size_t set
 The Vulkan descriptor set index. More...
 
size_t binding
 The Vulkan binding value. More...
 

Detailed Description

Metadata required to bind a combined texture and sampler.

OpenGL binding requires the usage of the separate shader metadata struct.

Definition at line 98 of file shader_types.h.

Member Data Documentation

◆ binding

size_t impeller::SampledImageSlot::binding

The Vulkan binding value.

Definition at line 109 of file shader_types.h.

◆ name

const char* impeller::SampledImageSlot::name

The name of the uniform slot.

Definition at line 100 of file shader_types.h.

◆ set

size_t impeller::SampledImageSlot::set

The Vulkan descriptor set index.

Definition at line 106 of file shader_types.h.

◆ texture_index

size_t impeller::SampledImageSlot::texture_index

ext_res_0 is the Metal binding value.

Definition at line 103 of file shader_types.h.


The documentation for this struct was generated from the following file: