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VerticesRenderStep.h
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1/*
2 * Copyright 2022 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef skgpu_graphite_render_VerticesRenderStep_DEFINED
9#define skgpu_graphite_render_VerticesRenderStep_DEFINED
10
13
14namespace skgpu::graphite {
15
16class VerticesRenderStep final : public RenderStep {
17public:
18 explicit VerticesRenderStep(PrimitiveType, bool hasColor, bool hasTexCoords);
19
20 ~VerticesRenderStep() override;
21
22 std::string vertexSkSL() const override;
23 void writeVertices(DrawWriter* writer,
24 const DrawParams& params,
25 skvx::ushort2 ssboIndices) const override;
26 void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
27 const char* fragmentColorSkSL() const override;
28
29private:
30 const bool fHasColor;
31 const bool fHasTexCoords;
32};
33
34} // namespace skgpu::graphite
35
36#endif // skgpu_graphite_render_VerticesRenderStep_DEFINED
void writeVertices(DrawWriter *writer, const DrawParams &params, skvx::ushort2 ssboIndices) const override
const char * fragmentColorSkSL() const override
std::string vertexSkSL() const override
void writeUniformsAndTextures(const DrawParams &, PipelineDataGatherer *) const override
const EmbeddedViewParams * params