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AAClipBench.cpp
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1/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "bench/Benchmark.h"
10#include "include/core/SkPath.h"
13#include "src/base/SkRandom.h"
14#include "src/core/SkAAClip.h"
15
16////////////////////////////////////////////////////////////////////////////////
17// This bench tests out AA/BW clipping via canvas' clipPath and clipRect calls
18class AAClipBench : public Benchmark {
19 SkString fName;
20 SkPath fClipPath;
21 SkRect fClipRect;
22 SkRect fDrawRect;
23 bool fDoPath;
24 bool fDoAA;
25
26public:
27 AAClipBench(bool doPath, bool doAA)
28 : fDoPath(doPath)
29 , fDoAA(doAA) {
30
31 fName.printf("aaclip_%s_%s",
32 doPath ? "path" : "rect",
33 doAA ? "AA" : "BW");
34
35 fClipRect.setLTRB(10.5f, 10.5f, 50.5f, 50.5f);
36 fClipPath.addRoundRect(fClipRect, SkIntToScalar(10), SkIntToScalar(10));
37 fDrawRect.setWH(100, 100);
38
39 SkASSERT(fClipPath.isConvex());
40 }
41
42protected:
43 const char* onGetName() override { return fName.c_str(); }
44 void onDraw(int loops, SkCanvas* canvas) override {
45
47 this->setupPaint(&paint);
48
49 for (int i = 0; i < loops; ++i) {
50 // jostle the clip regions each time to prevent caching
51 fClipRect.offset((i % 2) == 0 ? SkIntToScalar(10) : SkIntToScalar(-10), 0);
52 fClipPath.reset();
53 fClipPath.addRoundRect(fClipRect,
55 SkASSERT(fClipPath.isConvex());
56
57 canvas->save();
58#if 1
59 if (fDoPath) {
60 canvas->clipPath(fClipPath, SkClipOp::kIntersect, fDoAA);
61 } else {
62 canvas->clipRect(fClipRect, SkClipOp::kIntersect, fDoAA);
63 }
64
65 canvas->drawRect(fDrawRect, paint);
66#else
67 // this path tests out directly draw the clip primitive
68 // use it to comparing just drawing the clip vs. drawing using
69 // the clip
70 if (fDoPath) {
71 canvas->drawPath(fClipPath, paint);
72 } else {
73 canvas->drawRect(fClipRect, paint);
74 }
75#endif
76 canvas->restore();
77 }
78 }
79private:
80 using INHERITED = Benchmark;
81};
82
83////////////////////////////////////////////////////////////////////////////////
84// This bench tests out nested clip stacks. It is intended to simulate
85// how WebKit nests clips.
87 SkString fName;
88 bool fDoAA;
89 SkRect fDrawRect;
90 SkRandom fRandom;
91
92 static const int kNestingDepth = 3;
93 static const int kImageSize = 400;
94
95 SkPoint fSizes[kNestingDepth+1];
96
97public:
98 NestedAAClipBench(bool doAA) : fDoAA(doAA) {
99 fName.printf("nested_aaclip_%s", doAA ? "AA" : "BW");
100
101 fDrawRect = SkRect::MakeLTRB(0, 0,
102 SkIntToScalar(kImageSize),
103 SkIntToScalar(kImageSize));
104
105 fSizes[0].set(SkIntToScalar(kImageSize), SkIntToScalar(kImageSize));
106
107 for (int i = 1; i < kNestingDepth+1; ++i) {
108 fSizes[i].set(fSizes[i-1].fX/2, fSizes[i-1].fY/2);
109 }
110 }
111
112protected:
113 const char* onGetName() override { return fName.c_str(); }
114
115
116 void recurse(SkCanvas* canvas,
117 int depth,
118 const SkPoint& offset) {
119
120 canvas->save();
121
122 SkRect temp = SkRect::MakeLTRB(0, 0,
123 fSizes[depth].fX, fSizes[depth].fY);
124 temp.offset(offset);
125
126 SkPath path;
127 path.addRoundRect(temp, SkIntToScalar(3), SkIntToScalar(3));
128 SkASSERT(path.isConvex());
129
130 canvas->clipPath(path, SkClipOp::kIntersect, fDoAA);
131
132 if (kNestingDepth == depth) {
133 // we only draw the draw rect at the lowest nesting level
135 paint.setColor(0xff000000 | fRandom.nextU());
136 canvas->drawRect(fDrawRect, paint);
137 } else {
138 SkPoint childOffset = offset;
139 this->recurse(canvas, depth+1, childOffset);
140
141 childOffset += fSizes[depth+1];
142 this->recurse(canvas, depth+1, childOffset);
143
144 childOffset.fX = offset.fX + fSizes[depth+1].fX;
145 childOffset.fY = offset.fY;
146 this->recurse(canvas, depth+1, childOffset);
147
148 childOffset.fX = offset.fX;
149 childOffset.fY = offset.fY + fSizes[depth+1].fY;
150 this->recurse(canvas, depth+1, childOffset);
151 }
152
153 canvas->restore();
154 }
155
156 void onDraw(int loops, SkCanvas* canvas) override {
157
158 for (int i = 0; i < loops; ++i) {
160 this->recurse(canvas, 0, offset);
161 }
162 }
163
164private:
165 using INHERITED = Benchmark;
166};
167
168////////////////////////////////////////////////////////////////////////////////
170 SkString fName;
171 SkPath fPath;
172 SkRect fRect;
173 SkIRect fBounds;
174 bool fDoPath;
175 bool fDoAA;
176
177public:
178 AAClipBuilderBench(bool doPath, bool doAA) {
179 fDoPath = doPath;
180 fDoAA = doAA;
181
182 fName.printf("aaclip_build_%s_%s", doPath ? "path" : "rect",
183 doAA ? "AA" : "BW");
184 fBounds = {0, 0, 640, 480};
188 }
189
190protected:
191 const char* onGetName() override { return fName.c_str(); }
192 void onDraw(int loops, SkCanvas*) override {
194 this->setupPaint(&paint);
195
196 for (int i = 0; i < loops; ++i) {
198 if (fDoPath) {
199 clip.setPath(fPath, fBounds, fDoAA);
200 } else {
201 if (fDoAA) {
202 clip.setPath(SkPath::Rect(fRect), fBounds, fDoAA);
203 } else {
204 clip.setRect(fBounds);
205 }
206 }
207 }
208 }
209private:
210 using INHERITED = Benchmark;
211};
212
213////////////////////////////////////////////////////////////////////////////////
215public:
217 SkPath path;
218 // test conversion of a complex clip to a aaclip
219 path.addCircle(0, 0, SkIntToScalar(200));
220 path.addCircle(0, 0, SkIntToScalar(180));
221 // evenodd means we've constructed basically a stroked circle
222 path.setFillType(SkPathFillType::kEvenOdd);
223
224 SkIRect bounds;
225 path.getBounds().roundOut(&bounds);
226 fRegion.setPath(path, SkRegion(bounds));
227 }
228
229protected:
230 const char* onGetName() override { return "aaclip_setregion"; }
231 void onDraw(int loops, SkCanvas*) override {
232 for (int i = 0; i < loops; ++i) {
234 clip.setRegion(fRegion);
235 }
236 }
237
238private:
239 SkRegion fRegion;
240 using INHERITED = Benchmark;
241};
242
243////////////////////////////////////////////////////////////////////////////////
244
245DEF_BENCH(return new AAClipBuilderBench(false, false);)
246DEF_BENCH(return new AAClipBuilderBench(false, true);)
247DEF_BENCH(return new AAClipBuilderBench(true, false);)
248DEF_BENCH(return new AAClipBuilderBench(true, true);)
249DEF_BENCH(return new AAClipRegionBench();)
250DEF_BENCH(return new AAClipBench(false, false);)
251DEF_BENCH(return new AAClipBench(false, true);)
252DEF_BENCH(return new AAClipBench(true, false);)
253DEF_BENCH(return new AAClipBench(true, true);)
254DEF_BENCH(return new NestedAAClipBench(false);)
255DEF_BENCH(return new NestedAAClipBench(true);)
SkPath fPath
#define DEF_BENCH(code)
Definition Benchmark.h:20
SkRect fRect
const char * fName
const SkRect fBounds
#define SkASSERT(cond)
Definition SkAssert.h:116
static SkPath clip(const SkPath &path, const SkHalfPlane &plane)
Definition SkPath.cpp:3824
#define SK_Scalar1
Definition SkScalar.h:18
#define SkIntToScalar(x)
Definition SkScalar.h:57
void onDraw(int loops, SkCanvas *canvas) override
const char * onGetName() override
AAClipBench(bool doPath, bool doAA)
AAClipBuilderBench(bool doPath, bool doAA)
void onDraw(int loops, SkCanvas *) override
const char * onGetName() override
void onDraw(int loops, SkCanvas *) override
const char * onGetName() override
virtual void setupPaint(SkPaint *paint)
Definition Benchmark.cpp:55
NestedAAClipBench(bool doAA)
void onDraw(int loops, SkCanvas *canvas) override
void recurse(SkCanvas *canvas, int depth, const SkPoint &offset)
const char * onGetName() override
void drawRect(const SkRect &rect, const SkPaint &paint)
void clipRect(const SkRect &rect, SkClipOp op, bool doAntiAlias)
void restore()
Definition SkCanvas.cpp:465
void clipPath(const SkPath &path, SkClipOp op, bool doAntiAlias)
int save()
Definition SkCanvas.cpp:451
void drawPath(const SkPath &path, const SkPaint &paint)
static SkPath Rect(const SkRect &, SkPathDirection=SkPathDirection::kCW, unsigned startIndex=0)
Definition SkPath.cpp:3518
SkPath & reset()
Definition SkPath.cpp:360
SkPath & addRoundRect(const SkRect &rect, SkScalar rx, SkScalar ry, SkPathDirection dir=SkPathDirection::kCW)
Definition SkPath.cpp:1088
bool isConvex() const
Definition SkPath.cpp:416
uint32_t nextU()
Definition SkRandom.h:42
bool setPath(const SkPath &path, const SkRegion &clip)
const Paint & paint
Point offset
float fX
x-axis value
static constexpr SkPoint Make(float x, float y)
void set(float x, float y)
float fY
y-axis value
void inset(float dx, float dy)
Definition SkRect.h:1060
void setWH(float width, float height)
Definition SkRect.h:944
void offset(float dx, float dy)
Definition SkRect.h:1016
void setLTRB(float left, float top, float right, float bottom)
Definition SkRect.h:865
static constexpr SkRect MakeLTRB(float l, float t, float r, float b)
Definition SkRect.h:646
void set(const SkIRect &src)
Definition SkRect.h:849