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The Flutter Engine
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#include "include/core/SkRefCnt.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/gl/GrGLFunctions.h"
#include "include/gpu/gl/GrGLInterface.h"
#include "tools/gpu/gl/GLTestContext.h"
#include <EGL/egl.h>
#include <GLES2/gl2.h>
#include <sstream>
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Functions | |
sk_sp< GrDirectContext > | create_direct_context (std::ostringstream &driverinfo, std::unique_ptr< sk_gpu_test::GLTestContext > *glContext) |
sk_sp< GrDirectContext > create_direct_context | ( | std::ostringstream & | driverinfo, |
std::unique_ptr< sk_gpu_test::GLTestContext > * | glContext | ||
) |
Definition at line 20 of file egl_context.cpp.