5#ifndef ACCESSIBILITY_GFX_MAC_COORDINATE_CONVERSION_H_
6#define ACCESSIBILITY_GFX_MAC_COORDINATE_CONVERSION_H_
8#import <Foundation/Foundation.h>
sk_sp< SkBlender > blender SkRect rect
GFX_EXPORT NSRect ScreenRectToNSRect(const Rect &rect)
GFX_EXPORT Point ScreenPointFromNSPoint(const NSPoint &point)
GFX_EXPORT Rect ScreenRectFromNSRect(const NSRect &point)
GFX_EXPORT NSPoint ScreenPointToNSPoint(const Point &point)