18CGFloat PrimaryDisplayHeight() {
19 return NSMaxY([[[NSScreen screens] firstObject]
frame]);
25 return NSMakeRect(
rect.x(), PrimaryDisplayHeight() -
rect.y() -
rect.height(),
rect.width(),
30 return Rect(
rect.origin.x, PrimaryDisplayHeight() -
rect.origin.y -
rect.size.height,
35 return NSMakePoint(point.
x(), PrimaryDisplayHeight() - point.
y());
39 return Point(point.x, PrimaryDisplayHeight() - point.y);
sk_sp< SkBlender > blender SkRect rect
GFX_EXPORT NSRect ScreenRectToNSRect(const Rect &rect)
GFX_EXPORT Point ScreenPointFromNSPoint(const NSPoint &point)
GFX_EXPORT Rect ScreenRectFromNSRect(const NSRect &point)
GFX_EXPORT NSPoint ScreenPointToNSPoint(const Point &point)