Flutter Engine
The Flutter Engine
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#include "vm/object_store.h"
#include "vm/dart_entry.h"
#include "vm/exceptions.h"
#include "vm/isolate.h"
#include "vm/object.h"
#include "vm/raw_object.h"
#include "vm/resolver.h"
#include "vm/stub_code.h"
#include "vm/symbols.h"
#include "vm/visitor.h"
Go to the source code of this file.
Namespaces | |
namespace | dart |
Macros | |
#define | EMIT_FIELD_NAME(type, name) #name "_", |
#define | EMIT_FIELD_INIT(type, name) name##_(nullptr), |
#define | DO(member, name) set_##member(StubCode::name()); |
#define | EMIT_FIELD_NAME(type, name) #name "_", |
Functions | |
static StackTracePtr | dart::CreatePreallocatedStackTrace (Zone *zone) |
static InstancePtr | dart::AllocateObjectByClassName (const Library &library, const String &class_name) |
#define DO | ( | member, | |
name | |||
) | set_##member(StubCode::name()); |