8#ifndef GrGLSLVertexGeoBuilder_DEFINED
9#define GrGLSLVertexGeoBuilder_DEFINED
54 void onFinalize()
override;
GrGLSLShaderBuilder(GrGLSLProgramBuilder *program)
this code().appendVAList(format
GrGLSLVertexBuilder(GrGLSLProgramBuilder *program)
void emitNormalizedSkPosition(const char *devPos, SkSLType devPosType=SkSLType::kFloat2)
void insertFunction(const char *functionDefinition)
this code().appendVAList(format
GrGLSLVertexGeoBuilder(GrGLSLProgramBuilder *program)
void append(const char text[])