#include <FactoryFunctions.h>
Definition at line 89 of file FactoryFunctions.h.
◆ PrecompileChildPtr() [1/5]
skgpu::graphite::PrecompileChildPtr::PrecompileChildPtr |
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◆ PrecompileChildPtr() [2/5]
◆ PrecompileChildPtr() [3/5]
◆ PrecompileChildPtr() [4/5]
◆ PrecompileChildPtr() [5/5]
◆ base()
◆ blender()
Definition at line 513 of file FactoryFunctions.cpp.
513 {
515 ? static_cast<PrecompileBlender*>(fChild.get())
516 : nullptr;
517}
◆ colorFilter()
Definition at line 507 of file FactoryFunctions.cpp.
507 {
509 ? static_cast<PrecompileColorFilter*>(fChild.get())
510 : nullptr;
511}
◆ shader()
Definition at line 501 of file FactoryFunctions.cpp.
501 {
503 ? static_cast<PrecompileShader*>(fChild.get())
504 : nullptr;
505}
◆ type()
Definition at line 485 of file FactoryFunctions.cpp.
485 {
486 if (fChild) {
487 switch (fChild->type()) {
494 default:
495 break;
496 }
497 }
498 return std::nullopt;
499}
The documentation for this class was generated from the following files: