Flutter Engine
The Flutter Engine
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#include <string>
#include "flutter/fml/mapping.h"
#include "flutter/testing/testing.h"
#include "impeller/shader_archive/shader_archive.h"
#include "impeller/shader_archive/shader_archive_writer.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
namespace | impeller::testing |
Functions | |
static std::shared_ptr< fml::Mapping > | impeller::testing::CreateMappingFromString (std::string p_string) |
const std::string | impeller::testing::CreateStringFromMapping (const fml::Mapping &mapping) |
impeller::testing::TEST (ShaderArchiveTest, CanReadAndWriteBlobs) | |