#include <surface.h>
Definition at line 37 of file surface.h.
◆ TextureSourceWrapper()
Skwasm::TextureSourceWrapper::TextureSourceWrapper |
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unsigned long |
threadId, |
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SkwasmObject |
textureSource |
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Definition at line 39 of file surface.h.
40 : _rasterThreadId(threadId) {
42 }
void skwasm_setAssociatedObjectOnThread(unsigned long threadId, void *pointer, SkwasmObject object)
◆ ~TextureSourceWrapper()
Skwasm::TextureSourceWrapper::~TextureSourceWrapper |
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inline |
Definition at line 44 of file surface.h.
44 {
46 }
void skwasm_disposeAssociatedObjectOnThread(unsigned long threadId, void *pointer)
◆ getTextureSource()
SkwasmObject Skwasm::TextureSourceWrapper::getTextureSource |
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inline |
Definition at line 48 of file surface.h.
SkwasmObject skwasm_getAssociatedObject(void *pointer)
The documentation for this class was generated from the following file: