Flutter Engine
The Flutter Engine
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#include <cstdint>
#include <future>
#include <memory>
#include <utility>
#include <vector>
#include "fml/logging.h"
#include "gtest/gtest.h"
#include "impeller/base/backend_cast.h"
#include "impeller/base/comparable.h"
#include "impeller/core/allocator.h"
#include "impeller/core/device_buffer_descriptor.h"
#include "impeller/core/formats.h"
#include "impeller/core/texture_descriptor.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/contents/test/recording_render_pass.h"
#include "impeller/geometry/color.h"
#include "impeller/renderer/capabilities.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/command_queue.h"
#include "impeller/renderer/pipeline.h"
#include "impeller/renderer/pipeline_descriptor.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/shader_function.h"
#include "impeller/renderer/shader_library.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
namespace | impeller::testing |
Functions | |
impeller::testing::TEST (ContentContext, CachesPipelines) | |
impeller::testing::TEST (ContentContext, InvalidatesAllPipelinesWithSameUniqueNameOnClear) | |
impeller::testing::TEST (ContentContext, InitializeCommonlyUsedShadersIfNeeded) | |
bool did_set_contents = false |
Definition at line 67 of file content_context_unittests.cc.
std::vector<std::shared_ptr<FakeTexture> > textures = {} |
Definition at line 92 of file content_context_unittests.cc.