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content_context_unittests.cc File Reference
#include <cstdint>
#include <future>
#include <memory>
#include <utility>
#include <vector>
#include "fml/logging.h"
#include "gtest/gtest.h"
#include "impeller/base/backend_cast.h"
#include "impeller/base/comparable.h"
#include "impeller/core/allocator.h"
#include "impeller/core/device_buffer_descriptor.h"
#include "impeller/core/formats.h"
#include "impeller/core/texture_descriptor.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/contents/test/recording_render_pass.h"
#include "impeller/geometry/color.h"
#include "impeller/renderer/capabilities.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/command_queue.h"
#include "impeller/renderer/pipeline.h"
#include "impeller/renderer/pipeline_descriptor.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/shader_function.h"
#include "impeller/renderer/shader_library.h"

Go to the source code of this file.

Namespaces

namespace  impeller
 
namespace  impeller::testing
 

Functions

 impeller::testing::TEST (ContentContext, CachesPipelines)
 
 impeller::testing::TEST (ContentContext, InvalidatesAllPipelinesWithSameUniqueNameOnClear)
 
 impeller::testing::TEST (ContentContext, InitializeCommonlyUsedShadersIfNeeded)
 

Variable Documentation

◆ did_set_contents

bool did_set_contents = false

Definition at line 67 of file content_context_unittests.cc.

◆ textures

std::vector<std::shared_ptr<FakeTexture> > textures = {}

Definition at line 92 of file content_context_unittests.cc.

92{};