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impeller::scene::Animation::BindKey::Equal Struct Reference

#include <animation.h>

Public Member Functions

bool operator() (const BindKey &lhs, const BindKey &rhs) const
 

Detailed Description

Definition at line 44 of file animation.h.

Member Function Documentation

◆ operator()()

bool impeller::scene::Animation::BindKey::Equal::operator() ( const BindKey lhs,
const BindKey rhs 
) const
inline

Definition at line 45 of file animation.h.

45 {
46 return lhs.node_name == rhs.node_name && lhs.property == rhs.property;
47 }

The documentation for this struct was generated from the following file: