Flutter Engine
The Flutter Engine
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#include <GrGLTexture.h>
Public Attributes | |
SkISize | fSize = {-1, -1} |
GrGLenum | fTarget = 0 |
GrGLuint | fID = 0 |
GrGLFormat | fFormat = GrGLFormat::kUnknown |
GrBackendObjectOwnership | fOwnership = GrBackendObjectOwnership::kOwned |
skgpu::Protected | fIsProtected = skgpu::Protected::kNo |
Definition at line 22 of file GrGLTexture.h.
GrGLFormat GrGLTexture::Desc::fFormat = GrGLFormat::kUnknown |
Definition at line 26 of file GrGLTexture.h.
GrGLuint GrGLTexture::Desc::fID = 0 |
Definition at line 25 of file GrGLTexture.h.
skgpu::Protected GrGLTexture::Desc::fIsProtected = skgpu::Protected::kNo |
Definition at line 28 of file GrGLTexture.h.
GrBackendObjectOwnership GrGLTexture::Desc::fOwnership = GrBackendObjectOwnership::kOwned |
Definition at line 27 of file GrGLTexture.h.
SkISize GrGLTexture::Desc::fSize = {-1, -1} |
Definition at line 23 of file GrGLTexture.h.
GrGLenum GrGLTexture::Desc::fTarget = 0 |
Definition at line 24 of file GrGLTexture.h.