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FuzzRegionDeserialize.cpp File Reference
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkSurface.h"
#include "src/core/SkRegionPriv.h"

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Functions

bool FuzzRegionDeserialize (const uint8_t *data, size_t size)
 

Function Documentation

◆ FuzzRegionDeserialize()

bool FuzzRegionDeserialize ( const uint8_t *  data,
size_t  size 
)

Definition at line 14 of file FuzzRegionDeserialize.cpp.

14 {
17 return false;
18 }
21 SkRegion r2;
22 if (region == r2) {
23 region.contains(0,0);
24 } else {
25 region.contains(1,1);
26 }
28 if (!s) {
29 // May return nullptr in memory-constrained fuzzing environments
30 return false;
31 }
32 s->getCanvas()->drawRegion(region, SkPaint());
34 return true;
35}
SkDEBUGCODE(SK_SPI) SkThreadID SkGetThreadID()
size_t readFromMemory(const void *buffer, size_t length)
Definition: SkRegion.cpp:1276
bool contains(int32_t x, int32_t y) const
Definition: SkRegion.cpp:364
bool isComplex() const
Definition: SkRegion.h:158
int computeRegionComplexity() const
Definition: SkRegion.cpp:176
struct MyStruct s
ClipOpAndAA opAA SkRegion region
Definition: SkRecords.h:238
SK_API sk_sp< SkSurface > Raster(const SkImageInfo &imageInfo, size_t rowBytes, const SkSurfaceProps *surfaceProps)
void Validate(const Table &table)
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Definition: switches.h:259
static SkImageInfo MakeN32Premul(int width, int height)
std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:63