Flutter Engine
The Flutter Engine
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#include <cstdint>
#include "flutter/fml/build_config.h"
#include "impeller/geometry/color.h"
#include "impeller/geometry/point.h"
#include "impeller/geometry/scalar.h"
#include "impeller/geometry/vector.h"
Go to the source code of this file.
Classes | |
struct | impeller::Half |
A storage only class for half precision floating point. More... | |
struct | impeller::HalfVector4 |
A storage only class for half precision floating point vector 4. More... | |
struct | impeller::HalfVector3 |
A storage only class for half precision floating point vector 3. More... | |
struct | impeller::HalfVector2 |
A storage only class for half precision floating point vector 2. More... | |
Namespaces | |
namespace | impeller |
namespace | std |
Typedefs | |
using | InternalHalf = uint16_t |
Functions | |
constexpr InternalHalf | impeller::ScalarToHalf (Scalar f) |
Convert a scalar to a half precision float. More... | |
std::ostream & | std::operator<< (std::ostream &out, const impeller::Half &p) |
std::ostream & | std::operator<< (std::ostream &out, const impeller::HalfVector2 &p) |
std::ostream & | std::operator<< (std::ostream &out, const impeller::HalfVector3 &p) |
std::ostream & | std::operator<< (std::ostream &out, const impeller::HalfVector4 &p) |
using InternalHalf = uint16_t |