Flutter Engine
The Flutter Engine
|
#include <program_metadata.h>
Public Attributes | |
std::string | data_path = "" |
std::string | assets_path = "" |
std::optional< int64_t > | old_gen_heap_size = std::nullopt |
The preferred heap size for the Flutter component in megabytes. More... | |
std::vector< std::string > | expose_dirs |
A list of additional directories that we will expose in out/. More... | |
The metadata that can be passed by a Flutter component via the program
field.
Definition at line 15 of file program_metadata.h.
std::string flutter_runner::ProgramMetadata::assets_path = "" |
The path where assets for the Flutter component should be stored.
TODO(fxb/89246): No components appear to be using this field. We may be able to get rid of this.
Definition at line 25 of file program_metadata.h.
std::string flutter_runner::ProgramMetadata::data_path = "" |
The path where data for the Flutter component should be stored.
Definition at line 18 of file program_metadata.h.
std::vector<std::string> flutter_runner::ProgramMetadata::expose_dirs |
A list of additional directories that we will expose in out/.
Definition at line 31 of file program_metadata.h.
std::optional<int64_t> flutter_runner::ProgramMetadata::old_gen_heap_size = std::nullopt |
The preferred heap size for the Flutter component in megabytes.
Definition at line 28 of file program_metadata.h.