Flutter Engine
The Flutter Engine
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#include <layer.h>
Public Member Functions | |
NOT_SLIMPELLER (RasterCache *raster_cache) | |
Public Attributes | |
GrDirectContext * | gr_context |
ExternalViewEmbedder * | view_embedder |
LayerStateStack & | state_stack |
sk_sp< SkColorSpace > | dst_color_space |
bool | surface_needs_readback |
const Stopwatch & | raster_time |
const Stopwatch & | ui_time |
std::shared_ptr< TextureRegistry > | texture_registry |
bool | has_platform_view = false |
bool | has_texture_layer = false |
int | renderable_state_flags = 0 |
std::vector< RasterCacheItem * > * | raster_cached_entries |
flutter::PrerollContext::NOT_SLIMPELLER | ( | RasterCache * | raster_cache | ) |
sk_sp<SkColorSpace> flutter::PrerollContext::dst_color_space |
GrDirectContext* flutter::PrerollContext::gr_context |
std::vector<RasterCacheItem*>* flutter::PrerollContext::raster_cached_entries |
LayerStateStack& flutter::PrerollContext::state_stack |
std::shared_ptr<TextureRegistry> flutter::PrerollContext::texture_registry |
ExternalViewEmbedder* flutter::PrerollContext::view_embedder |