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impeller
playground
image
compressed_image.cc
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "
impeller/playground/image/compressed_image.h
"
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namespace
impeller
{
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CompressedImage::CompressedImage
(std::shared_ptr<const fml::Mapping> allocation)
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: source_(
std
::move(allocation)) {}
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CompressedImage::~CompressedImage
() =
default
;
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bool
CompressedImage::IsValid
()
const
{
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return
static_cast<
bool
>
(
source_
);
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}
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}
// namespace impeller
impeller::CompressedImage::~CompressedImage
virtual ~CompressedImage()
impeller::CompressedImage::source_
const std::shared_ptr< const fml::Mapping > source_
Definition:
compressed_image.h:26
impeller::CompressedImage::CompressedImage
CompressedImage(std::shared_ptr< const fml::Mapping > allocation)
Definition:
compressed_image.cc:9
impeller::CompressedImage::IsValid
bool IsValid() const
Definition:
compressed_image.cc:14
compressed_image.h
impeller
Definition:
texture.h:18
std
Definition:
ref_ptr.h:256
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