Flutter Engine
The Flutter Engine
|
#include <vulkan_core.h>
Public Attributes | |
VkStructureType | sType |
void * | pNext |
VkBool32 | pipelineFragmentShadingRate |
VkBool32 | primitiveFragmentShadingRate |
VkBool32 | attachmentFragmentShadingRate |
Definition at line 9810 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::attachmentFragmentShadingRate |
Definition at line 9815 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pipelineFragmentShadingRate |
Definition at line 9813 of file vulkan_core.h.
void* VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pNext |
Definition at line 9812 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::primitiveFragmentShadingRate |
Definition at line 9814 of file vulkan_core.h.
VkStructureType VkPhysicalDeviceFragmentShadingRateFeaturesKHR::sType |
Definition at line 9811 of file vulkan_core.h.