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VkPhysicalDeviceFragmentShadingRateFeaturesKHR Struct Reference

#include <vulkan_core.h>

Public Attributes

VkStructureType sType
 
void * pNext
 
VkBool32 pipelineFragmentShadingRate
 
VkBool32 primitiveFragmentShadingRate
 
VkBool32 attachmentFragmentShadingRate
 

Detailed Description

Definition at line 9810 of file vulkan_core.h.

Member Data Documentation

◆ attachmentFragmentShadingRate

VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::attachmentFragmentShadingRate

Definition at line 9815 of file vulkan_core.h.

◆ pipelineFragmentShadingRate

VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pipelineFragmentShadingRate

Definition at line 9813 of file vulkan_core.h.

◆ pNext

void* VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pNext

Definition at line 9812 of file vulkan_core.h.

◆ primitiveFragmentShadingRate

VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::primitiveFragmentShadingRate

Definition at line 9814 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceFragmentShadingRateFeaturesKHR::sType

Definition at line 9811 of file vulkan_core.h.


The documentation for this struct was generated from the following file: