Flutter Engine
The Flutter Engine
transform_layer.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_FLOW_LAYERS_TRANSFORM_LAYER_H_
6#define FLUTTER_FLOW_LAYERS_TRANSFORM_LAYER_H_
7
8#include "flutter/flow/layers/container_layer.h"
9
10namespace flutter {
11
12// Be careful that SkMatrix's default constructor doesn't initialize the matrix
13// at all. Hence |set_transform| must be called with an initialized SkMatrix.
15 public:
18 explicit TransformLayer(const SkM44& transform);
19
20 void Diff(DiffContext* context, const Layer* old_layer) override;
21
22 void Preroll(PrerollContext* context) override;
23
24 void Paint(PaintContext& context) const override;
25
26 private:
27 SkM44 transform_;
28
29 FML_DISALLOW_COPY_AND_ASSIGN(TransformLayer);
30};
31
32} // namespace flutter
33
34#endif // FLUTTER_FLOW_LAYERS_TRANSFORM_LAYER_H_
Definition: SkM44.h:150
void Diff(DiffContext *context, const Layer *old_layer) override
void Preroll(PrerollContext *context) override
void Paint(PaintContext &context) const override
TransformLayer(const SkMatrix &transform)
static SkColor4f transform(SkColor4f c, SkColorSpace *src, SkColorSpace *dst)
Definition: p3.cpp:47