void Paint(PaintContext &context) const override
TextureLayer(const SkPoint &offset, const SkSize &size, int64_t texture_id, bool freeze, DlImageSampling sampling)
bool IsReplacing(DiffContext *context, const Layer *layer) const override
const TextureLayer * as_texture_layer() const override
void Preroll(PrerollContext *context) override
void Diff(DiffContext *context, const Layer *old_layer) override