5#include "flutter/flow/layers/texture_layer.h"
7#include "flutter/common/graphics/texture.h"
53 std::shared_ptr<Texture>
texture =
static float prev(float f)
void AddLayerBounds(const SkRect &rect)
void SetLayerPaintRegion(const Layer *layer, const PaintRegion ®ion)
void MarkSubtreeDirty(const PaintRegion &previous_paint_region=PaintRegion())
PaintRegion CurrentSubtreeRegion() const
PaintRegion GetOldLayerPaintRegion(const Layer *layer) const
void MarkSubtreeHasTextureLayer()
bool IsSubtreeDirty() const
void fill(MutatorsStack *mutators)
static constexpr int kCallerCanApplyOpacity
const SkRect & paint_bounds() const
bool needs_painting(PaintContext &context) const
virtual const TextureLayer * as_texture_layer() const
void set_paint_bounds(const SkRect &paint_bounds)
void Paint(PaintContext &context) const override
TextureLayer(const SkPoint &offset, const SkSize &size, int64_t texture_id, bool freeze, DlImageSampling sampling)
void Preroll(PrerollContext *context) override
void Diff(DiffContext *context, const Layer *old_layer) override
#define FML_DCHECK(condition)
SkSamplingOptions sampling
it will be possible to load the file into Perfetto s trace viewer disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
constexpr float y() const
constexpr float x() const
static constexpr SkRect MakeXYWH(float x, float y, float w, float h)
impeller::AiksContext * aiks_context
std::shared_ptr< TextureRegistry > texture_registry
GrDirectContext * gr_context
LayerStateStack & state_stack
int renderable_state_flags
#define TRACE_EVENT_INSTANT0(category_group, name)