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skbug1719.cpp
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1/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
15#include "include/core/SkPath.h"
17
18/**
19 * This test exercises bug 1719. An anti-aliased blurred path is rendered through a soft clip. On
20 * the GPU a scratch texture was used to hold the original path mask as well as the blurred path
21 * result. The same texture is then incorrectly used to generate the soft clip mask for the draw.
22 * Thus the same texture is used for both the blur mask and soft mask in a single draw.
23 *
24 * The correct image should look like a thin stroked round rect.
25 */
26DEF_SIMPLE_GM_BG(skbug1719, canvas, 300, 100, 0xFF303030) {
27 canvas->translate(SkIntToScalar(-800), SkIntToScalar(-650));
28
29 // The data is lifted from an SKP that exhibited the bug.
30
31 // This is a round rect.
33 clipPath.moveTo(832.f, 654.f);
34 clipPath.lineTo(1034.f, 654.f);
35 clipPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
36 clipPath.lineTo(1042.f, 724.f);
37 clipPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
38 clipPath.lineTo(832.f, 732.f);
39 clipPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
40 clipPath.lineTo(824.f, 662.f);
41 clipPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
42 clipPath.close();
43
44 // This is a round rect nested inside a rect.
46 drawPath.moveTo(823.f, 653.f);
47 drawPath.lineTo(1043.f, 653.f);
48 drawPath.lineTo(1043.f, 733.f);
49 drawPath.lineTo(823.f, 733.f);
50 drawPath.lineTo(823.f, 653.f);
51 drawPath.close();
52 drawPath.moveTo(832.f, 654.f);
53 drawPath.lineTo(1034.f, 654.f);
54 drawPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
55 drawPath.lineTo(1042.f, 724.f);
56 drawPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
57 drawPath.lineTo(832.f, 732.f);
58 drawPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
59 drawPath.lineTo(824.f, 662.f);
60 drawPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
61 drawPath.close();
63
65 paint.setAntiAlias(true);
66 paint.setColor(0xFF000000);
67 paint.setMaskFilter(
69 paint.setColorFilter(SkColorFilters::Blend(0xBFFFFFFF, SkBlendMode::kSrcIn));
70
71 canvas->clipPath(clipPath, true);
72 canvas->drawPath(drawPath, paint);
73}
@ kSrcIn
r = s * da
@ kNormal_SkBlurStyle
fuzzy inside and outside
Definition: SkBlurTypes.h:12
#define SkIntToScalar(x)
Definition: SkScalar.h:57
static sk_sp< SkColorFilter > Blend(const SkColor4f &c, sk_sp< SkColorSpace >, SkBlendMode mode)
static sk_sp< SkMaskFilter > MakeBlur(SkBlurStyle style, SkScalar sigma, bool respectCTM=true)
Definition: SkPath.h:59
const Paint & paint
Definition: color_source.cc:38
static void drawPath(SkPath &path, SkCanvas *canvas, SkColor color, const SkRect &clip, SkPaint::Cap cap, SkPaint::Join join, SkPaint::Style style, SkPathFillType fill, SkScalar strokeWidth)
Definition: linepaths.cpp:22
clipPath(r.path, r.opAA.op(), r.opAA.aa())) DRAW(ClipRRect
DEF_SIMPLE_GM_BG(skbug1719, canvas, 300, 100, 0xFF303030)
Definition: skbug1719.cpp:26